We have came to a decision for the name of our short film. We think the name 'The Hunt' will be a good name for an adventure short film. We decided on this name because the film is an adventure with elements of mystery and the girl Amy is hunting for the answer of why she is getting the dreams with flashbacks. This is therefore causing a constant suspense and we think the name suits this.
We created a logo for our production company which is called 'Dusk to Dawn productions'. We wanted our logo to be simple but at the same time effective. We think that the logo we created looks very professional and we are happy with the outcome. As our name is Dusk to Dawn this means from the morning to the evening so we decided to have the logo with the sun and moon. I think the black and white makes the logo look of high quality and the burst of colour with the yellow sun. We used the programme Illistrator to create this logo.
In the film One Day, The two main character met on the date 15th July and throughout the film it shows them meeting on the same date. At the end of the film the women dies on that same date which links in with the dates shown throughout the film. We thought that we could do a similar thing to this and include the same date on the letter the grandma had and the date she died which is shown on the funeral programme.
As a group we discussed names for our adventure short film. I have created a mind map to display all the possible names that we thought of.
For our props that we featured in our adventure film we wanted the teenage girl to find a box full of old stuff which belonged to her grandma. We stained newspapers and cards to make them look old and had a notebook which belonged to her grandma. We also included the necklace in the box which is the object which the film is based around. Here are some photos of what our props looked like.
1940s Music-
Original Music-
Mise en scene means "whats in the scene." It can cover many things, including costumes, props and scenery.
Depending on the type of adventure film, the costumes will vary. If it is a typical quest, the characters may be depicted wearing something like armour. But if it is a more everyday quest, like the one in our film, the characters may be wearing very standard clothing. This is the case in our film, with the characters in standard clothing, however we have to make the costumes typical of the two times the piece is set in. This is particularly important for the flashback scenes, which are set during World War Two , as we need to make sure that the costumes are realistic of that time. Props also vary from film to film. We have watched some films that use an object, which has significance. In our film, this will be the necklace. This is the object that Amy finds, which sends her on her journey to find out how her Grandmother got the necklace. Necklaces have connotations of romance, as they are usually a gift given to someone by their lover. Scenery will also vary from film to film, with some Adventure films being set in fictional lands, and others in the real world. We will be filming a scene set in Amy's bedroom and we will have to look at Amy's character and reflect this in the decoration of the bedroom. It is important that the scenery in the flashback scenes looks like it is World War Two. We are filming these scenes outside, in Alexandra Gardens which means this will be easier than if we were filming in a house, where we would have to make the decor look like the 1940s. This is the initial script for our piece. There are quite a few scenes without any dialogue, but this is the script for those scenes that do have dialogue.
In the beginning: Mother: Amy, can you bring down the box of your Grandmas stuff? Amy: Sure, i just want to look through it first. Letter (to be read in a voiceover) Anna: how could you do this to me? You knew that necklace was from Fred, and now he's gone and I have nothing. If i can't have him back I will get the necklace, and I don't care how long it takes me. In the first flashback Harriet: did you hear that Agnes is working at the munitions factory. I think i'll join her next week. Anna: I might do the same, but I can't bear those ghastly uniforms. I don't want to damage this (shows necklace) Harriet: How did you get the money to pay for that with your ration cards? Anna: Fred bought it for me before he was called up. Harriet: He left already? Anna: A couple of weeks ago. Harriet: Oh right... In the second flashback Anna: Give it back Harriet: No. It was supposed to be mine. You don't deserve it. Anna: How could you say that. I loved him. Harriet: I loved him long before you were here. Anna: I can't believe you would do this. Clearly our friendship means nothing to you. I will be doing the majority of the editing in our piece. It is important to look at editing in other Adventure films, so that I can make sure that the editing in our piece fits in well with the Adventure genre.
A lot of Adveture films use quick, fast paced editing as a way of creating action. This includes techniques such as short shot durations and sudden cuts and transitions. We plan on using this technique, especially during the flashback sequences to create action. Although there is a lot of fast paced editing in Adventure films, some scenes also do the opposite, using long drawn out shots to create suspense. In scenes where the audience is waiting to know what will happen, the use of long waits, and dragging the scene out will help create a feeling of tension. We are considering using this technique within our piece as well, maybe at the beginning, when Amy is discovering the box of clues about the necklace. I will be mainly focusing on the music and sound effects for our piece. After looking at conventional adventure themed music, I found that the majority of it focuses on more of a fantasy storyline. Knowing this, I intend to use various elements of this music such as dramatic parts when its needed but I'll mostly be using the music more suited to the sub-genre of mystery. As our piece also takes place in the 1940s, I'll be investigating the music of the era which can strongly tell the audience this is where the narrative is taking place.
Music and sound effects are essential to create the right amount of tension as it accompanies the visuals on screen. This will have to be timed perfectly to match what we have filmed to be fully effective. ![]() As a group we divided ourselves into what we would like to focus on during production. I wanted to mainly focus on camerawork and the filming as personally that is the aspect that I'm most interested in during the production process. I like making creative camera shots and angles. When we are filming I have the responsibility of setting up the camera and tripod as I am the person who is filming. By being the person in charge of the camerawork, I will need to maintain the compositions and make sure that all the footage we take is in focus. This is a big responsibility as without the camera operator there would be no footage. I will also working with the directors in my group as they will help me make creative decisions. For most of the short film I will have the camera on a tripod however some scenes will be better shot without the tripod and using the camera handheld. A trunk shot is a shot which captures the scene from within the trunk of a car, a technique often used by Quentin Tarantino. This is an example of a trunk shot in the film "Pulp Fiction" We will be taking inspiration from this type of shot at the beginning of our piece. Instead of using the truck of a car, we will be using the inside of the box.
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